| Paketname | libopenscenegraph-dev |
| Beschreibung | 3D scene graph, development files |
| Archiv/Repository | Offizielles Debian Archiv wheezy (main) |
| Version | 3.0.1-3+b2 |
| Sektion | libdevel |
| Priorität | optional |
| Installierte Größe | 54359 Byte |
| Hängt ab von | libopenthreads-dev, libgl1-mesa-dev | libgl-dev, libglu-dev, libopenscenegraph80 (= 3.0.1-3+b2) |
| Empfohlene Pakete | |
| Paketbetreuer | Loic Dachary (OuoU) |
| Quelle | openscenegraph (3.0.1-3) |
| Paketgröße | 13533028 Byte |
| Prüfsumme MD5 | 3e70adde5b6e96105a9d34e1d4990f00 |
| Prüfsumme SHA1 | 9788bcd3a5d5d660ad95dab9e4d08b891c53e7b2 |
| Prüfsumme SHA256 | 5e7f4a7df0b94c4640921c0927fe3e892473e34dd711ba15621a7a532cb0ffdc |
| Link zum Herunterladen | libopenscenegraph-dev_3.0.1-3+b2_i386.deb |
| Ausführliche Beschreibung | game::simulation, hardware::input:joystick, hardware::opengl,
implemented-in::c++, interface::3d, interface::x11, role::devel-lib,
use::gameplaying, works-with::3dmodel
|