| Paketname | libguichan-sdl-0.8.1-1 |
| Beschreibung | small, efficient C++ GUI library (SDL integration) |
| Archiv/Repository | Offizielles Debian Archiv squeeze (main) |
| Version | 0.8.2-1 |
| Sektion | libs |
| Priorität | optional |
| Installierte Größe | 104 Byte |
| Hängt ab von | libc6 (>= 2.1.3), libgcc1 (>= 1:4.1.1), libstdc++6 (>= 4.1.1) |
| Empfohlene Pakete | |
| Paketbetreuer | Patrick Matthäi |
| Quelle | guichan |
| Paketgröße | 32752 Byte |
| Prüfsumme MD5 | d005aca108117fe56eb0e8d7d76f682e |
| Prüfsumme SHA1 | 44132670a4390cc1880ab6212456ac85a5a7c2f4 |
| Prüfsumme SHA256 | 1d6d98e4e015fecf6f3c6c29b8ec0e5de4254ba47bc30197bdfe30afda43bab6 |
| Link zum Herunterladen | libguichan-sdl-0.8.1-1_0.8.2-1_i386.deb |
| Ausführliche Beschreibung | Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the SDL integration for guichan.
|