| Paketname | libjinput-java |
| Beschreibung | Java Game Controller API |
| Archiv/Repository | Offizielles Debian Archiv squeeze (main) |
| Version | 20100502+dfsg-4 |
| Sektion | java |
| Priorität | optional |
| Installierte Größe | 160 Byte |
| Hängt ab von | libjinput-jni (>= 20100502+dfsg-4), libjutils-java |
| Empfohlene Pakete | |
| Paketbetreuer | Debian Java Maintainers |
| Quelle | jinput |
| Paketgröße | 104260 Byte |
| Prüfsumme MD5 | 01073fb660d6a12b2baf6cda0e528482 |
| Prüfsumme SHA1 | 12e0fb8b26699b5abe4f34c9cb721adbf41e028d |
| Prüfsumme SHA256 | 5ea424740a6c73ca30fe3b188c7f41f086df8a5cfc49e8eae506ebef36593547 |
| Link zum Herunterladen | libjinput-java_20100502+dfsg-4_all.deb |
| Ausführliche Beschreibung | jinput is an implementation of an API for game controller discovery and
polled input. It is part of a suite of open-source technologies initiated by
the Game Technology Group at Sun Microsystems with intention of making the
development of high performance games in Java a reality.
The API itself is pure Java and presents a platform-neutral completely
portable model of controller discovery and polling. It can handle arbitrary
controllers and returns both human and machine understandable descriptions
of the inputs available.
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