| Paketname | rlvm |
| Beschreibung | RealLive virtual machine clone |
| Archiv/Repository | Offizielles Debian Archiv squeeze (main) |
| Version | 0.08-1+b2 |
| Sektion | games |
| Priorität | optional |
| Installierte Größe | 1724 Byte |
| Hängt ab von | libboost-date-time1.42.0 (>= 1.42.0-1), libboost-filesystem1.42.0 (>= 1.42.0-1), libboost-iostreams1 |
| Empfohlene Pakete | |
| Paketbetreuer | Ying-Chun Liu (PaulLiu) |
| Quelle | rlvm (0.08-1) |
| Paketgröße | 715478 Byte |
| Prüfsumme MD5 | 9958c3c55d5c75483ecd0281c75a9949 |
| Prüfsumme SHA1 | 84c096f8aa8fb15961d3feaa3c5afb61f567c9db |
| Prüfsumme SHA256 | 4df9ded67116b972dc03797bd52b95d216f61aaea2dc7acdc12f167bb620a2d5 |
| Link zum Herunterladen | rlvm_0.08-1+b2_i386.deb |
| Ausführliche Beschreibung | rlvm is a Free Software reimplementation of VisualArt's KK's RealLive
interpreter. RealLive is a game engine used to write visual novels, used in
the games Kanon, Air, CLANNAD, and Planetarian, among many others.
|