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| Paketname | libclanapp-1.0 |  | Beschreibung | ClanLib game SDK runtime |  | Archiv/Repository | Offizielles Ubuntu Archiv lucid (universe) |  | Version | 1.0~svn3827-2 |  | Sektion | universe/libs |  | Priorität | optional |  | Installierte Größe | 5556 Byte |  | Hängt ab von | libasound2 (>> 1.0.18), libc6 (>= 2.4), libgcc1 (>= 1:4.1.1), libgl1-mesa-glx | libgl1, libglu1-mesa |  | Empfohlene Pakete |  |  | Paketbetreuer | Ubuntu Developers |  | Quelle | clanlib |  | Paketgröße | 1683016 Byte |  | Prüfsumme MD5 | 583d375f8696d731ee4f813380c440e8 |  | Prüfsumme SHA1 | 071bb9178497a9c98e29f01da10517214f37ada9 |  | Prüfsumme SHA256 | 29b7176cb5e21e3be30281b8954bddadd9fd10d989c1594e38f5ead4f6e547aa |  | Link zum Herunterladen | libclanapp-1.0_1.0~svn3827-2_i386.deb |  | Ausführliche Beschreibung | ClanLib is a multi-platform software development kit, with an emphasis on
game development.
.
On one side, it tries to provide a platform independent interface to
write games with, by taking over the low-level work from the game and
providing wrappers around toolkits such as DirectFB, DirectX, OpenGL,
Vorbis, X11, etc., so that if a game is written with ClanLib, the game
should compile on any platform supported by ClanLib without changing
its source code.
.
On the other hand, ClanLib also tries to be a service-minded SDK.
In other words, the developers have put great effort into designing
the API, to ensure ClanLib's ease of use - while maintaining its power.
.
This is the runtime part of the ClanLib SDK, needed to run applications
built with it. |  
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